
#Omnigraffle pro 3 pdf#
The workaround is to export the canvas to PDF and check the Include Notes box.
#Omnigraffle pro 3 pro#
Fixed a crash when invoking a context menu to edit the next canvas in a document with zero displayed canvases. OmniGraffle Pro has the fewest limitations of the 3 versions of the application.Fixed a possible exception when re-ordering objects on shared layers.
#Omnigraffle pro 3 mac#
#Omnigraffle pro 3 plus#
OmiGraffle Professional has all of the great features in 6.0, plus a powerful toolset for advanced document creation and editing options. If you want to organize your thoughts, your projects, or even your friends graphically using boxes and lines, OmniGraffle is your tool. We’ve had people use Graffle to plan plotlines for a story, make an overview of an operating system, show the evolution of computers, and even show how diseases can spread in a closed population. In fact, as I said, I think it has one of the most "humane" palette-oriented interfaces I have ever seen.OmniGraffle Pro helps you draw beautiful diagrams, family trees, flow charts, org charts, layouts, and (mathematically speaking) any other directed or non-directed graphs. OG 3 is definitely not without its weaknesses (and I will admit that price is one of them), but to me it has no worse problems in terms of UI than other applications with tons of functionality (Photoshop, Dreamweaver, etc.). In my opinion, they really thought the whole thing out very well. I also like the fact that the keyboard shortcut to open/close a palette is clearly labeled on the right. It's all pretty flexible.Īnother cool thing is that you can close an entire "clump" of docked palettes by cliking on the round button that appears on the top palette. Or, take advantage of the multiple workspace functionality to have different sets of palettes for different document needs. Or, get rid of all of them temporarily by clicking the "inspect" toolbar icon. Regarding the charge that there's too many-I say just close some of them! I don't need all of them at all times, and I doubt most people do either. All of this is pretty subjective, but I don't see what makes OG's palettes much worse than, say, Photoshop's or Office's (except that I personally think that Omni's implementation is much nicer looking and much easier to manage). Well, what can I say-I guess I'm just a sucker for neat-looking UI stuff. Vinay: open up the "canvas size" inspector panel OG 2 let me make a document 4 pages wide by 2 high, for example. No sir: now everything must be A4 or Letter sized. No longer can I create arbitrarily sized canvases. The fact that one of my biggest complaints is about a toolbar icon says a lot.Įdit: I take it back. Not really "a lot" but then again I've not done "a lot" with it either. The Show/Hide Rulers and some other toolbar items look disabled, Andy pointed out, and I agree.Īll told, I like OmniGraffle. Omni Automation Added support for triggering Omni Automation scripts and plug-ins from Shortcuts, using the new Omni Automation Script and Omni Automation Plug-In. I admire, but could they be more bland? And do we really need no less than twenty inspectors? Could Omni not have taken a page from the way Photoshop handles its effects (drop shadows, etc.)? The word "cluttered" springs to mind. OmniGraffle 3.17 introduces Omni Automation actions for Shortcuts, restores support for user installed fonts, and more. I particularly admire the system of collapsable inspector palettes. It's always been a bit slow, and my biggest problem with 3.0 is apparently Buzz's favorite:Īs a Cocoa developer, I must also admit (over the certain protests of Mac UI purists) that the stunning, custom GUI work Omni did for OmniGraffle 3 is a large part of the attraction for me. While I like OmniGraffle, I'm not sure I'd throw myself into the "I Love It!" crowd. Buzz over at Sci-Fi Hi-Fi Fe-Fi Fo-Fum really likes OmniGraffle 3.0.
